Guard

A guard is a strong, neutral mob that defends players and villagers.

Villagers
Villagers can summon guards when they are panicking.

Skeleton forts
Guards can also be found in skeleton forts, confined inside wooden cages. When freed, they can help the player by attacking any nearby skeletons.

Drops

 * 3–5 iron ingots
 * 0–2 poppies

Behavior
Guards wander around a village in a patrol-like fashion, staying close to the edges of buildings and other structures. Like villagers, guards do not wander away from a outpost. A guard sometimes faces a villager as if they are speaking to each other. If not within a village, guard slowly wander around, usually making their way to a nearby village. Guards avoid water, lava and fire. Guards can be leashed.

Attacking
Guards are aggressive to most hostile or neutral mobs within 16 blocks of them. If a player has -15 [Level|reputation] or less, any outpost spawned guards become forever hostile to that player.

Being attacked
Guards retaliate when attacked by any mob. When guards are at 3/4 of full health, their clothes start to torn.